Put the pixel exactly there
Zoom until one pixel is wider than your thumb, then place it. Smooth freehand motion, clean doubled corners with Pixel Perfect, or draw and hold to snap a rough line, circle or rectangle into shape.
Closed beta · Android 10+
Pixsama is a pixel art editor for Android phones and tablets. Draw sprites, mix a palette, animate frame by frame, and drag the panels to wherever your thumbs actually land.

Start at 32 × 32, mix the colours you need, add frames until it moves. No round trip through a desktop at the end.
Zoom until one pixel is wider than your thumb, then place it. Smooth freehand motion, clean doubled corners with Pixel Perfect, or draw and hold to snap a rough line, circle or rectangle into shape.
Mix a palette and keep it. Work indexed and one swatch edit repaints everything using it, which is how you restyle a whole sprite in about four taps.
Add a frame, ghost the last one through with onion skinning, give it a duration and watch the loop play. All of it in the same project file.
The palette, timeline, preview and reference windows float free. Move them, resize them, dock them, or fold them away.
The canvas keeps the middle of the screen. Everything else you can drag, dock or fold away until the workspace suits how you happen to be holding the thing.
Smooth a freehand stroke, draw and hold to snap it into a clean shape, or close a contour and fill it. Curves, gradients and shapes preview before they touch the canvas.
Name a range of frames and one project holds the walk, the idle and the attack. Link a cel and a held pose is one drawing shared between frames, not six copies of it.
Save a palette and switch the project to indexed colour. After that, editing one swatch recolours every pixel that was using it.
Drag the palette, timeline, preview and reference panels to wherever your thumbs actually are. Flip the whole layout left-handed. Stylus pressure and hover work where the hardware does.
The native archive keeps layers, frames, timing and palettes intact, so you get a project back rather than a flattened PNG. Aseprite files open and save from the same gallery. And autosave recovery catches the session your phone decided to end.
Not a trial. Core drawing tools, the timeline, onion skinning, indexed colour, PNG export and native project export are included in the free version. Pro raises the ceilings and adds advanced workflows and export formats.
Three layers and six frames is a real limit, and it is also enough for most 32 × 32 sprites. Pro lifts the ceilings and adds the export formats. It does not hand you tools that were being withheld.
Core drawing tools, the timeline, PNG export and native project export. Enough to finish a sprite and post it.
The same editor with the limits taken off. One payment, not a subscription and not a rental.

Pixsama is being tested now on Android phones and tablets. We are fixing the rough edges before opening the beta to more people.
Open beta · Coming next